Well, I'll start out by posting some images for you.Larger Image HereLarger Image HereLarger Image HereLarger Image Here
Now some recap on what I learned:
Although it really sucked that Jason couldn't make it out, that might have been for the best, seeing as writers don't really get too much exposure at conventions from what I've learned. It's just tough to see a single page of script and tell right away if the guy has his chops or not. Imagine getting literally thousands of submissions, and you can figure out why writing submissions aren't too well recieved over a single weekend.
Artists don't necessarily have any easier a time getting discovered though. A lot of it is presentation, and I found myself very inadequately prepared to show my stuff to editors after I attended a panel on networking. But that's all for the best - next time I'll come back looking like a seasoned pro (or something), with fully inked and finished pages and plenty of business cards and sample packets.
I was lucky enough to come across one of the artists I really admire, Angel Medina, who did an amazing job with Sam and Twitch, and currently works on Spawn. He gave me a very honest critique that I think left me pretty satisfied with what I need to do next comic wise. Pretty much what he told me was that I have the technical skills down, it's just a matter of further defining a personal style and making it look sharp.
I was still getting a lot of my friends telling me to talk to other people and get even more opinions, but between seeing what else was being shown and talking to Angel, I felt that it was better for me to just enjoy the rest of the con without waiting in lines to hear that I'm not ready yet.
So that's the fate of Sails of Blood so far - "to be continued". Not the worst fate, but at least we're even closer to getting this graphic novel done.